A new Madden 26 Title Update arrives this week, adding new gameplay improvements like new plays, new formations, and more. Furthermore, the update also adds the New England Patriots Mascot, new presentational updates, and much more. Without further ado, let’s dive right into the patch notes!
Madden 26 October Title Update Patch Notes – Full List of Improvements
Gameplay updates in the #Madden26 Title Update
Catching: More realistic catch KOs + cleaner animations
Locomotion: Faster QB escapes + smoother WR movement
Defense/Pass Rush: Smarter AI, pressure balance
Playbooks: New formations + plays
Read more in the Gridiron… pic.twitter.com/7CwitNSeMK
— Madden NFL 26 (@EAMaddenNFL) October 21, 2025
Gameplay – Madden 26 October Title Update Patch Notes
Catching:
- Increased catch knockout chance for more realistic KO outcomes on Competitive Gamestyle.
- Fixed catch animation blending to prevent hand warping during catches.
- Fixed a catching issue on the Stretch Alert Bubble play where the catch would initiate but not sync up to the pass resulting in a fumble.
- Fixed a rare issue where receivers warp to 23 mph during a standing catch.
Locomotion:
- Tuning to improve scramble throw animations by elite scramblers like Lamar Jackson.
- Addressed an issue with WRs jogging after a teammate catches a pass.
- Addressed an issue with no cut-move playing on slants.
- Tuning to reduce the effectiveness of the spin move for taller ball carriers.
- Fixed an issue causing a safety in coverage to sometimes use an incorrect drastic-turn taking him out of position to cover a corner route.
Post Play:
- Fixed the Bowling Celebration where the ball was teleporting forward.
- Fixed a rare issue causing a receiver to get frozen in an animation after a successful catch-tackle.
Defense:
- Fixed an issue preventing the proper press animation from triggering in man coverage vs. Gun Empty Steeler – Steeler Cross.
- Furthermore, fixed an issue causing the AI-controlled defense to sometimes align in goalline incorrectly vs. certain 4-WR sets.
- Additionally, fixed an issue with Zone coverage defenders flipping coverage assignments to the opposite side of the field in Nickel 3-3 Single Mug formation when offense flips the play.
Pass Rush:
- Fixed an issue where defenders with equal or lower Pass Rush ratings were unable to trigger a Super Win. Now, all defenders have a fair chance to break through based on situational factors and ratings.
- Adjusted animations for Contains when defending against run actions or play action. Defenders will no longer play the surf animation in these scenarios.
- Improved consistency for CPU/User-controlled Defensive Linemen triggering Pass Rush moves. Expect more dynamic and responsive line play.
- Fixed a delay in Contain defenders disengaging when the QB drops excessively deep in the pocket. Pass Rushers will now react more quickly to extended dropbacks.
- Reduced the frequency of Bull Rush moves being triggered. Pass Rushers will now use a more balanced variety of moves based...